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himanshu Telkikar
Game Developer | Software Engineer | Graphic Designer
Role: Sole Programmer
Duration: 1 week
Platform: PC
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This is the first game that I built. The goal of the game is to collect coins while avoiding the castle's guards.
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I learned about a lot of features of the Unity framework. I learned about and used coroutines, pathfinding using NavMeshAgents and Collisions and Triggers.
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The most challenging part of this project was defining the behavior of the Non Player Characters (Guards). I used the NavMeshAgent for the guard patrolling mechanic.


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